\hypertarget{classStopwatch}{
\section{Stopwatch Class Reference}
\label{classStopwatch}\index{Stopwatch@{Stopwatch}}
}


{\ttfamily \#include $<$Stopwatch.h$>$}

\subsection*{Public Member Functions}
\begin{DoxyCompactItemize}
\item 
\hyperlink{classStopwatch_a89781ae3a20fc8ef0cd9c4a9b6602579}{Stopwatch} (int fps)
\item 
void \hyperlink{classStopwatch_addc54c3ddd8ba0ed8572e41bfbcb5a09}{GetTick} ()
\end{DoxyCompactItemize}


\subsection{Detailed Description}
\hyperlink{classStopwatch}{Stopwatch} class. Presents functionality to time how fast the game should be running 

\subsection{Constructor \& Destructor Documentation}
\hypertarget{classStopwatch_a89781ae3a20fc8ef0cd9c4a9b6602579}{
\index{Stopwatch@{Stopwatch}!Stopwatch@{Stopwatch}}
\index{Stopwatch@{Stopwatch}!Stopwatch@{Stopwatch}}
\subsubsection[{Stopwatch}]{\setlength{\rightskip}{0pt plus 5cm}Stopwatch::Stopwatch (
\begin{DoxyParamCaption}
\item[{int}]{ fps}
\end{DoxyParamCaption}
)}}
\label{classStopwatch_a89781ae3a20fc8ef0cd9c4a9b6602579}
Constructor initializes the Frames per second 

\subsection{Member Function Documentation}
\hypertarget{classStopwatch_addc54c3ddd8ba0ed8572e41bfbcb5a09}{
\index{Stopwatch@{Stopwatch}!GetTick@{GetTick}}
\index{GetTick@{GetTick}!Stopwatch@{Stopwatch}}
\subsubsection[{GetTick}]{\setlength{\rightskip}{0pt plus 5cm}void Stopwatch::GetTick (
\begin{DoxyParamCaption}
{}
\end{DoxyParamCaption}
)}}
\label{classStopwatch_addc54c3ddd8ba0ed8572e41bfbcb5a09}
Waits till the appropriate time length has been passed, then returns 

The documentation for this class was generated from the following files:\begin{DoxyCompactItemize}
\item 
Stopwatch.h\item 
Stopwatch.cpp\end{DoxyCompactItemize}
